Halo 4 PC Test Flight to Now Last till November 6

Halo lovers unite! The beta testing of the fourth mainline addition of the evergreen first-person shooter is extending till November 6. Not only is the date being extended, players will also see the game packing several improvements and refinements.

Developer 343 Industries further claimed that crossplay compatibility for Firefight and multiplayer in Halo: Reach will be coming as a part of the update.

“Our flight patch brings some additional goals for this flight! Along with Crossplay and Advanced Graphics Options for PC, our Reach content features newly updated interpolation work to bring the title closer to our recent releases.”

343 Industries
Halo 4 PC Test Flight to Now Last till November 6
Halo 4

Given below is a list of modifications that the beta or test flight will pack:

  • Unlimited framerate improvements for Halo: Reach
  • Crossplay has been enabled for Halo: Reach’s multiplayer and Firefight modes
  • Per-Title Control and Video Settings for Halo: Reach
  • Player Emblems now appear in Halo: Reach gameplay
  • The current round of testing is open to all members of the Halo Insider program, which you can sign up for here. If you’re already in the flight, you can submit tickets for any problems you run into here. A list of resolved issues from the previous test build is below.
  • The Field of View (FoV) option has been removed from Xbox One consoles, please refer to our latest MCC Development & Flighting Update for additional information regarding this feature on Xbox One
  • The option to enable or disable V-Sync is no longer present on Xbox One consoles
  • The Preferred Input Device prompt no longer appears upon first launch on Xbox One consoles 
  • Players on Xbox One consoles will now always default to gamepad as the Preferred Input Device regardless of whether or not they have set mouse and keyboard as the preferred device on PC
  • The Blood Effects option has been removed from the Graphics Quality settings
  • The region names in the Network tab of the Settings menu are now capitalized correctly 
  • Updated the preview image for the Preferred Input Device option
  • When playing co-op on PC, changing graphics settings in the Video tab of the Settings menu no longer causes the settings to be grayed out upon returning to the Video tab 
  • The Locked and Unlocked icons on the Competitive Games menu are no longer placeholder images
  • Updated the input device icon in the Roster and Loading Screen
  • Input device icons now appear next to all party members
  • The correct playlist names are now always displayed when entering the Competitive Games menu
  • Heads-Up Display (HUD) elements no longer ‘lag behind’ camera movements 
  • Accessing a Terminal in Campaign will now play the video in-game on Xbox One consoles
  • When playing the Campaign mission “Midnight” on PC, the Broadsword no longer stutters when flying 
  • The positions and/or movements of players is now accurately represented in SITREC Replays (AKA “killcams”)
  • Various User Interface (UI) elements and Announcer voice lines have been corrected on the multiplayer map “Pitfall”
  • Camera movements and some moving objects, such as Pelicans, no longer stutter in Spartan Ops cinematics
  • When the Field of View (FOV) option is set to 78 or higher, grabbing an object in Forge’s Edit mode no longer causes the camera to zoom in
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About Halo 4

Halo 4 is the seventh all-inclusive installment to the Halo series. It is a first-person shooter that is available for both single-player and multiplayer gameplay.

Here, you play as Master Chief, a supersoldier who goes on an adventure to an ancient planet to defeat the evil Covenants and Prometheans from taking over and wiping the human race.

Halo 4 is best known for introducing new guns, game modes, and foes; things that the previous titles have not seen.

Epic Dope Staff

Epic Dope Staff

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