Halo Infinite Gameplay on Xbox One Revealed Before Beta Release

Invites for Halo Infinite’s beta test have begun rolling out, and now we have a first look at how the game performs on an Xbox One. Developer 343 Industries showcased the gameplay yesterday during its Halo Infinite Livestream.

While the footage took up only a tiny part of the 90-minute stream, it gave fans an in-depth look at the game’s free-to-play multiplayer. 

The first clip involved a Slayer match in Infinite’s Bazaar map – an arena that players got to see for the very first time. Additionally, the gameplay was recorded on the latest build of Halo Infinite, which will also be used for the beta test this weekend.

Halo Infinite running on Xbox One

The gameplay was not unlike most Halo gameplays that have debuted before. 

While Master Chief’s new grappling hook was missing from the footage, players got a look at Infinite’s friend or foe system, which is a new iteration of the franchise’s Red vs. Blue team differentiation system. 

Instead of assigning the opposing team armors a red or blue color, the friend or foe system highlights players with a red or blue outline. This seems like a simple change on paper, but it should help players considerably with personalization.

Players also got a sneak peek at the expanded customization parameters of Halo Infinite. While not much has been incorporated in the current build, 343 explained how players would be able to customize vehicles in addition to weapons and armor. 

Additionally, getting on a vehicle in multiplayer will change its appearance to match the custom skin of the first player to grab it. 

The Livestream also showcased Infinite’s Academy mode, which 343 Multiplayer Director Tom French described as a “ramp” to ease gamers into the new multiplayer. Academy mode will also be a key element in the beta test. 

Halo Infinite Gameplay on Xbox One Revealed Before Beta Release
Halo Infinite

Academy comprises multiple segments that let new players familiarize themselves with Infinite’s weapons and maps through practice against bots. The stream included gameplay from the Weapon Drill mode, which includes a firing range with bots as targets. 

The weapon in focus here was the new Commando rifle. While not present in the current build, French mentioned that 343 might introduce leaderboards to Academy mode.

343 Industries also highlighted that whatever fans see in the Livestream is only a fraction of what will be in the complete game. 

Live producer Sam Hanshaw added that the development team tries to test on the Xbox One as much as possible as it’s imperative to the team to make sure that the game looks good across console generations. 

Halo Infinite drops sometime this year for PC, Xbox One, and Xbox Series X|S.

Dev Update for Halo Infinite Talks about the Audio Design
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About Halo Infinite

Halo Infinite is an upcoming first-person shooter game developed by 343 Industries and published by Xbox Game Studios.

It is the sixth entry in the series and serves as a re-imagining of the franchise, with new features, mechanics and gameplay elements. As for the story, it is going to be a direct continuation of Master Chief’s story from Halo 5: Guardians, in his “greatest adventure yet to save humanity!”

The game was originally cited to be released alongside the upcoming Xbox Series consoles but has since been delayed to 2021.

Epic Dope Staff

Epic Dope Staff

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