There is no doubt that Mass Effect fans have taken well to the original trilogy’s new remaster, Mass Effect Legendary Edition. But there are some issues in the new release that have been bothering players. One of these is a major one for players on Xbox Series X, and it seems that it has finally been resolved.
Mass Effect: Legendary Edition owners on Series X who play using wireless headsets were experiencing launcher crashes as soon as they tried to boot up the game. This was a frustrating issue as the problem cropped up only when players tried to log in while using their wireless headsets, and for most gamers, a good headset is an essential prerequisite for a good gaming experience. Thankfully, the game’s latest update seems to have fixed this problem entirely.
Additionally, the update also brings more fixes, improvements, and optimizations across the trilogy. Here are the full patch notes as found on the game’s EA page:
- English spoken dialogue can now be selected separately from subtitle language
- Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
- Corrected pre-rendered cutscenes that were darker than intended after the previous update
- Wireless headsets/devices no longer cause issues with the Xbox launcher
- Improved PC performance across various hardware configurations, including on Virmire
- Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
- Removed the dependency on the AVX instruction set in the launcher
- Other minor calibrations and fixes, including some instances of crashing
- Fixed an issue that prevented players from reaching the max level
- Fixed an issue where tier VII Spectre – Master Gear was inaccessible
- Various collision improvements
- Fixed an issue that would prevent the ability to interact with objects
- Lowered audio volume on Mass Relay load screens
- Improved eye animations for male characters in some scenes
Mass Effect 2
- Toned down the intensity of fog on Illium
- Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
- Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for a more balanced early-game progression
- Credit carryover maximum now matches carryover from the original release
- Posthumous banking fees are a lot! It’s a great way to dodge taxes.
Mass Effect 3
- Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localization
- Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC
This update is a follow-up to the update that dropped last month. While the initial update was unable to squash out the bug as enabling and disabling a headset would still cause the launcher to crash, players have been able to use headsets for the most part. But now that this problem has finally been dealt with, players can use their headsets without worry.
About Mass Effect: Legendary Edition
The first three original games of the franchise: Mass Effect(2007), Mass Effect 2(2010), and Mass Effect 3(2012), will be fused together. The outcome of this amalgamation will be known as Mass Effect: Legendary Edition. These classic games of the past will be given a modern touch.
To make this game a fit for the modern hardware, Mass Effect Legendary Edition will carry a plethora of enhancements. Expect to see a game with improved revamped dynamic shadows, volumetrics, textures, redesigned character models, depth-of-field, etc.